The MS-DOS stage between the 80s and the 90s left us hundreds of classics for PC, some with a legacy still in force today, such as ‘DOOM’or ‘Wolfenstein’, to name a couple of powerful examples that have been renewed in a big way without denying its origins.
What we did not imagine at that time is that touch devices (mobile phones and tablets) became an alternative to play video games, both classic and new (even with exclusives in this sector!). And precisely we will now list the most recommended MS-DOS classics that can be found in Android.
Although we already anticipate it, there are still notable absences, unless we throw tools like ScummVM to enjoy the adventures of LucasArts. And let’s not say the unofficial clones…
The Crack Dot Com studio, where one of its members was former id Software Dave Taylor, was a seen and unseen, since it was founded in 1994, launched ‘Abuse’ in 1996 and ended up closing in 1998, having to cancel the development of ‘Golgotha’. But at least he left for posterity a most frenetic action game that, after passing through the computers of the time (yes, Mac and Amiga), made the leap to mobile phones in the 21st century.
It is not as comfortable with touch control (even less with that interface on the screen), but it is a beautiful tribute to a title that tends to be unjustly forgotten. By the way, to activate the God mode you have to do a survey within the app itself. How much things have changed…
And no, you are not the only ones who think of Predator when they see its cover.
‘Another World’ does not need any presentation, especially considering that even the prestigious MoMA has included it within the artistic heritage of video games. A title ahead of its time created by the French designer and developer Éric Chahi and one of the first and great examples that are often given of the technique of rotoscoping, with permission of ‘Prince of Persia’ by Brøderbund, released two years earlier.
‘Another World’ has been on since almost any known system and on the occasion of its past 20th anniversary received a small facelift through DotEmu , version that is precisely the one that also reached mobile devices and that is a delight to see and play … considering how it feels to return to this demanding classic of 1991, very trial and error, but reminiscent of its hostile universe.
Double Dragon Trilogy
Impossible not to think about a beat ’em up and that one of the first ones mentioned is not the ‘ Double Dragon ‘ saga of Technōs Japan. After all, he was one of those who popularized this genre of “me versus the neighborhood”. And there are many who remember that in the end, you had to get involved in cakes with the other brother (in a two-player game) to keep the girl.
This 1987 classic is accompanied by its sequels ‘Double Dragon II: The Revenge’ and ‘Double Dragon 3: The Rosetta Stone’ within this trilogy edited by DotEmu. Its interface, in this case, is quite visual, by slightly simulating the appearance of its recreational buttons.
One of the most controversial video games in history for that explicit violence where we could run over any passer-by. Even cows! The ‘Carmageddon’ was quite a revolution, leaving in diapers the previous polemic with ‘Mortal Kombat’, which helped its popularity.
Curiously, those responsible for that classic of 1997 have been the same in charge of this adaptation for mobile devices, where we are offered different alternative control methods. But there is something that has not changed: its violence along 36 levels in 11 scenarios.
‘Commando’, the first installment of the saga ‘Wolf of the Battlefield’, is a classic from Capcom in the mid-eighties that has endured the pull better than it seems, although it is not so difficult.
Its control has been optimized for mobile devices and has two different game modes: Classic (the original) and Casual (more affordable).
Flight of the Amazon Queen
Interactive Binary Illusions tried to replicate the success of the LucasArts graphic adventures, such as ‘Monkey Island’ and ‘Indiana Jones’ through ‘Flight of the Amazon Queen’ in 1995. It did not go badly at all, although it did not go beyond the remarkable scraping in most of the media, it is still remembered for being one of the alternatives that arose at that time, such as Revolution Software with the ‘Broken Sword’, among other lucky ones.
For a few years free for PC through GOG , its adaptation to mobile, by MobyTouch, comes dressed with a facelift and a new type of control. Although the purists can leave it as the original, even simulating the mouse pointer.
Gabriel Knight: Sins of Fathers
Another very popular graphic adventure in the early nineties was this ‘Gabriel Knight: Sins of Fathers’ by Sierra Entertainment, the beginning of a trilogy that lasted until 1999. In 2014 its own screenwriter and designer, Jane Jensen surprised us, along with Phoenix Online Studios, with the publication of the remake of this classic with 3D graphics and more puzzles.
In touch devices, their own creators recommend playing it on tablets to be optimized for them, instead of opting for mobile phones.
Ghosts’ n Goblins
Capcom’s classic par excellence and a great example of how difficult video games can be. ‘Ghosts’ n Goblins’ does not usually miss any sarao as far as compilations or conversions are concerned, despite the fact that the Osaka Company has not been able to release a new installment for many years.
Needless to say, if it was already complex at the time, the task of completing it is triggered by a tactile device. But if you feel brave, go ahead.
‘Gobliiins’ was more than a joy for the fans of the graphic adventures because it took to another level the subject of laughing seeing the mischief that these beings could suffer. That is why it was not strange to see how it would become a trilogy in just three years, being, of course, the most remembered work of Coktel Vision. Curiously, with each installment he lost an i in the title, maintaining, yes, the trial and error formula.
Due to its particular style, it works very well with touch devices. Besides, behind this conversion is DotEmu, which is a guarantee.
Golden Ax Classics
SEGA has turned a few years ago in rescuing several of its classics in mobile devices in charge of the SEGA Forever series. Logically, it could not miss ‘Golden Ax’ , one of its most remembered beat ’em up in the late nineties, giving way to a trilogy in home systems and more deliveries in other machines, such as the superb ‘ Golden Ax: The Revenge of Death Adder ‘ of recreational and its multiplayer for four.
Looking at it in perspective, that ‘Golden Ax’ of 1989 is somewhat more limited but retains all its charm and lets itself play on mobile devices. The good? That here also include ‘Golden Ax II’ and ‘Golden Ax III’.
The mythical ‘Worms’ owes a lot to the ‘Gorillas’ of IBM Corporation. A game of the simplest where two gorillas were throwing explosive bananas on top of a skyscraper. You had to take into account the angle, gravity, and wind to hit the target, as with the bazooka in ‘Worms’.
Logically, today is the most limited, but if you want to remember this 1991 classic, now you have it easier than ever.
‘I Have No Mouth, and I Must Scream’
Based on the short story by Harlan Ellison, ‘I Have No Mouth, and I Must Scream’ is a cult graphic adventure that was not accompanied by sales at its market launch in 1995. Set a century after a supercomputer called AM exterminate humanity, we have at our disposal the last five survivors, now immortal, to suffer eternally.
Everyone will have to deal with their own hell, therefore. The good thing is that this mobile adaptation has two graphic styles (the original and one more softened), as well as two game styles (classic mode and tactile mode).
‘Karateka’ was the first work of Jordan Mechner (creator of ‘Prince of Persia’) and has the honor of being one of the first fighting games. Released for Apple II in 1984 and later converted to several systems, including MS-DOS, it soon saw how the competition surpassed it (much remembered the ‘IK +’ of System 3, in this sense), but as they say … the one who hits first, hits twice. And it will always be there.
Its adaptation to mobile devices has a peculiar touch sea interface, showing all the possible movements on the screen.
Little Big Adventure
The debut work of the sadly disappeared French studio Adeline Software is, also, his most recognizable work, not only because of the attractiveness of his isometric view. We can say that we were happy to see how GOG rescued from oblivion in 2011 that ‘Little Big Adventure’ of 1994, following its direct sequel exactly one week later and with that ‘Time Commando’ of 1997 adding to the nostalgic trip in 2012.
Its conversion to mobile comes with several improvements in control, tutorials at the beginning of the game and automatic saving, to avoid problems during the approximately 15 hours of the Twinsen adventure.
Pac-man | Ms. Pac-man
Being ‘Pac-man’ an icon of video games, it could not miss its presence in this mobile sector. And in the same way, ‘Ms. Pac-man ‘, to overcome that classic of 1980. We do not believe that any of these comecocos need any presentation at this point, because it is still giving cane today renewing its formula, as in ‘ Pac-man 256 ‘ or ‘ Pac -man Championship Edition DX ‘. Both, by the way, available on Android.
Those who seek the purity of those timeless works of the eighties (with some slight modern incentive to give it replayability) will see how it is still almost as much fun as it is now handled by touch control.
‘Shadow Warrior’, that of 3D Realms (not to be confused with that ‘Shadow Warriors’, in the plural, of Tecmo, that beat’ em up of the ‘Ninja Gaiden’, in short), was a clear evolution with respect to the iconic ‘Duke Nukem’ 3D’. However, it did not enjoy the same media impact. Fortunately, Flying Wild Hog would remake its history in 2013 under the same name.
In mobile devices, in any case, we have a conversion of the original of 1997 by the publisher Devolver Digital, which includes, as it could not be otherwise, both packs of expansions.
Simon the Sorcerer
‘Simon the Sorcerer’ is another one of those graphic adventures alien to LucasArts (from Adventure Soft, in this case) that are remembered from the first stage of the nineties. And one that was rescued not many years ago, on the occasion of its 20th anniversary, softening its graphics section, among other tweaks.
At this point in the film, it should be clear that one of the genres that work best on mobile devices are graphic adventures and this case is not the exception either.
Many remember the mythical ‘Boulder Dash’ by Peter Liepa and Chris Gray released in 1984, but since that classic is not officially on Android you have to find another substitute, being that ‘Supaplex’ premiered in 1991 for MS-DOS and Commodore Amiga one of the most remembered
If it is one of the best rated Android for something will be. Besides, unfortunately, this genre does not appear today. With what was cool!